Î÷Î÷Èí¼þÔ°¶àÖØ°²È«¼ì²âÏÂÔØÍøÕ¾¡¢ÖµµÃÐÅÀµµÄÈí¼þÏÂÔØÕ¾£¡
Î÷Î÷Ê×Ò³ µçÄÔÈí¼þ °²×¿Èí¼þ µçÄÔÓÎÏ· °²×¿ÓÎÏ· ÅÅÐаñ רÌâºÏ¼¯

Unity3DÊ¥µäÖÐÎÄ°æ

  • Unity3DÊ¥µäÖÐÎÄ°æ
  • Èí¼þ´óС:7.9M
  • ¸üÐÂʱ¼ä:2013-11-19 16:44
  • Èí¼þÓïÑÔ:ÖÐÎÄ
  • Èí¼þ³§ÉÌ:
  • Èí¼þÀà±ð:¹ú²úÈí¼þ / Ãâ·ÑÈí¼þ / µç×ӽ̳Ì
  • Èí¼þµÈ¼¶:4¼¶
  • Ó¦ÓÃƽ̨:WinAll, WinXP
  • ¹Ù·½ÍøÕ¾:ÔÝÎÞ
  • Ó¦Óñ¸°¸:
¶¥ºÃÆÀ:50%
²È»µÆÀ:50%

Èí¼þ½éÉÜ

unityÊ¥µäÀëÏßÖÐÎĽű¾Êֲᣬchm¸ñʽ£¬±¾½Å±¾²Î¿¼»ùÓÚUnity 3.30f4£¬Unity3DÊ¥µäÖÐÎĽű¾.chm,3DÓÎÏ·ÒýÇæ¼¼ÊõÆÊÎö¡¢3DÓÎÏ·ÒýÇæäÖȾÄں˼ܹ¹¼°Æä¼¼Êõ¡¢OpenGLºËÐĸÅÄîɨä¡¢Unity3DÊ¥µäÖÐÎĽű¾¡£

Scripting Overview ½Å±¾¸ÅÊö£º

ÕâÊÇÒ»¸ö¼ò¶ÌµÄUnity½Å±¾ÊÖ²á

UnityµÄ½Å±¾¹¦ÄÜ,ÊÇͨ¹ý½«×Ô¶¨ÒåµÄ½Å±¾¸½¼Óµ½ÎïÌå¶ÔÏ󹹳ɵÄ,ÎÒÃdzÆ֮ΪÐÐΪ.½Å±¾ÖÐÓи÷ÖÖº¯Êý±»²»Í¬µÄʼþËùµ÷ÓÃ.ÏÂÃ漸¸ö×î³£ÓõÄ:

Õâ¸öº¯ÊýÔÚÔËÐÐһ֮֡ǰ±»µ÷ÓÃ.ÕâÊǺܶàÓÎÏ·ÔËÐÐÐÐΪ´úÂëµÄµØ·½,³ýÁËÎïÀí´úÂë.

Õâ¸öº¯Êý»áÔÚÿ¸ö¹Ì¶¨µÄÎïÀíʱ¼äƬ±»µ÷ÓÃÒ»´Î.ÕâÊÇ·ÅÖÃÓÎÏ·»ù±¾ÎïÀíÐÐΪ´úÂëµÄµØ·½.

 º¯ÊýÍⲿ´úÂë :

º¯ÊýÍⲿµÄ´úÂëÔÚÎïÌå±»¼ÓÔØʱÔËÐÐ.Õâ¿ÉÒÔÓÃÀ´³õʼ»¯½Å±¾×´Ì¬.

×¢Òâ:Õâ¸öÎĵµ¼ÙÉèÄãʹÓõÄÊÇJavascript,·ñÔòÇë²é¿´ Writing scripts in C# (ÓÃC#±àд½Å±¾)À´»ñÈ¡ÈçºÎʹÓÃC#»òBoo±àд½Å±¾.

Subsections Õ½Ú

Common Operations ³£ÓòÙ×÷
Keeping Track of Time ¼Ç¼ʱ¼ä
Accessing Other Components ·ÃÎÊÆäËû×é¼þ
Accessing Other Game Objects ·ÃÎÊÆäËûÓÎÏ·ÎïÌå
Vectors ÏòÁ¿
Member Variables & Global Variables ³ÉÔ±±äÁ¿ & È«¾Ö±äÁ¿
Instantiate ʵÀý
Coroutines & Yield Эͬ³ÌÐò & ÖжÏ
Writing Scripts in C# ʹÓÃC#Êéд½Å±¾
The most important classes ÖØÒªµÄÀà
Performance Optimization ÐÔÄÜÓÅ»¯
Script compilation (Advanced) ½Å±¾±àÒë(¸ß¼¶)

Attributes ÊôÐÔ

AddComponentMenuÌí¼Ó×é¼þ²Ëµ¥ ·­Ò룺½£¿Í
AddComponentMenu¹¹ÔìÌí¼Ó×é¼þ²Ëµ¥
ContextMenuÉÏÏÂÎIJ˵¥ ·­Ò룺½£¿Í
ContextMenu¹¹ÔìÉÏÏÂÎIJ˵¥
ExecuteInEditModeÔÚ¼­Ä£Ê½ÔËÐÐ ·­Ò룺½£¿Í
HideInInspectorÔÚ¼ìÊÓÃæ°åÖÐÒþ²Ø ·­Ò룺½£¿Í
NonSerialized·ÇÐòÁл¯ ·­Ò룺½£¿Í
RequireComponentÐèÒª×é¼þ ·­Ò룺½£¿Í
RequireComponent¹¹ÔìÐèÒª×é¼þ ·­Ò룺½£¿Í
RPCÔ¶³Ì¹ý³Ìµ÷Óà ·­Ò룺½£¿Í
SerializableÐòÁл¯ ·­Ò룺½£¿Í
SerializeFieldÐòÁл¯Óò ·­Ò룺½£¿Í

Èí¼þ±êÇ©: Unity3D

ÇëÏÂÔØUnity3DÊ¥µäÖÐÎÄ°æ²é¿´ÏêϸÄÚÈÝ¡£

ÆäËû°æ±¾ÏÂÔØ

×îÐÂÆÀÂ۲鿴ËùÓÐ(10)ÌõÆÀÂÛ >

µÚ 10 Â¥ ÄþÏÄÎâÖÒÁéÎ俪ÍØÕßÍø°É(ÁéÎ乩µç¾Ö¶ÔÃæ) ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2015/10/16 10:40:37
ÏÈллÁË

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 9 Â¥ ½­ËÕÄϾ©ÄϾ©´óѧ ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2015/8/6 15:16:34
²»åe

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 8 Â¥ ±±¾©¿ªÐÄÍø ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2015/6/4 11:51:15
ºÃ¶«Î÷£¬ºÜÓмÛÖµ£¬ÔÞÒ»¸ö

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 7 Â¥ ÃÀ¹úCZ88.NET ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2015/3/22 21:18:27
good

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 6 Â¥ ÃÀ¹úCZ88.NET ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2015/1/10 22:43:33
good

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 5 Â¥ ±±¾©¿ªÐÄÍø ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2014/12/29 9:07:16

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 4 Â¥ CZ88.NETÿ ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2014/12/25 15:06:47
不错

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 3 Â¥ ɽÎ÷Ë·ÖݵçÐÅ ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2014/12/18 16:03:36
不错

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 2 Â¥ ÃÀ¹úCZ88.NET ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2014/11/16 7:24:10
不错

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

µÚ 1 Â¥ ËÄ´¨Ìúͨ ÍøÓÑ ¿ÍÈË ·¢±íÓÚ: 2014/8/30 20:13:19
²»´í

Ö§³Ö( 0 ) ¸ÇÂ¥(»Ø¸´)

·¢±íÆÀÂÛ

êdzÆ:
±íÇé: ¸ßÐË ¿É º¹ ÎÒ²»Òª º¦Ðß ºÃ ÏÂÏÂÏ ËÍ»¨ ʺ Ç×Ç×
TOP
Èí¼þÏÂÔØ