骑马与砍杀指环王MOD剧本升级补丁,3.0升级至3.1.
修正BUG,修改阵营和游戏平衡。
TLD 3.0 to 3.01 patch.
Should be installed on existing 3.0 version!
安装在以有的3.0版本上
NOT SAVE COMPATIBLE! Sorry, tried our best to have it compatible, but MB is a bugged game..
不兼容旧档!很遗憾,我们尽最大努力尝试了,但是骑砍是一个很bugged的游戏。。
Installation:
安装
1. Extract to your Modules\TLD folder, overwrite when asked
解压到TLD文件夹,覆盖
2. Run IronLauncher to launch game as usual.
和以前一样用IronLauncher
Or, if you used manual install previously, put brf files from Modules\TLD\Data\ to MB\CommonRes\, and put mb.fxo from Modules\TLD\Data\ to MB\
或者如果你是手动安装,把Modules\TLD\Data\ 里的brf文件放到MB\CommonRes\里,以及Modules\TLD\Data\里的mb.fxo放到MB\里
(感谢gh716提醒)
Changelog (most important issues):
重大的改变
- Elves nerfed somewhat, -40 weapon proficiencies across the board, fewer volunteers, a bit slower training
精灵削弱,-40武器熟练,更少的志愿者,更缓慢的升级
- Gunda and Rhun buffed somewhat, to not suck on dwarves and Dale too fast
Gunda和Rhun阵营增强了,不像以前那么快被矮人和答利蹂躏
- Marshalls made more persistent in campains. How it plays out actually is for you to test
(是不是错别字了??还是campains是一个名词?)
猜“, Marshalls把英雄们变得更有连续性了。玩起来怎么样请你们自己测试
- Dwarves got LODs, will be less demanding to video
(专业名词LODs??? )
我猜应该是说矮人贴图细节不像以前一样占显存了吧,
- Fixed MANY bugs, see forum 1st post in bugreport thread
改了很多bug,详见bug报告贴一楼
(好长。。 等等再翻)
Regards,
TLD team
TLD 小组
Supposedly fixed in Patch 3.01
估计已经在3.01修好了的bug
1. can't engage raging trolls / script errors on reporting quest completion fixed in svn
不能向巨魔宣战
2. dwarf parties conversation bug when talking with elves fixed in svn
矮人精灵站队交谈开战的bug
3. assassins in the camp do not work correctly OFF temporarily
扎营被偷袭工作不正常 (暂时关闭这个功能)
5. quick battles descriptions from vanilla + no weapon for Ugluk fixed in svn
vanilla的快速战斗说应以及Ugluk没有武器的问题
6. endless loop for orc player KO-ed in fangorn fixed in svn
兽人在Fangorn被干掉后无限循环的问题
7. faulty colmesh in eastfold castle fixed in svn
eastfold城的错误
8. party size report does not reflect orc hiring bonus fixed in svn
队伍人数报告不现实兽人雇佣奖励
10. lembas is munched instantly fixed in svn
精灵的林巴斯拿到就丢失的问题
11. Can't exit from Moria exploration sequence as a good guy fixed in svn
不能离开Moria的问题
12. Night Goblin bandits quest in evil settlements does not spawn bandits at night fixed in svn
邪恶方格布林强盗任务对方晚上不能出生
13. Gundabad supply trains do not spawn fixed in svn
Gundabad的补给队不会出生
14. Arnorian body armor cant be equipped by human fixed in svn
Arnorian的甲人类不能穿的问题
15. Stuck in city after lost siege defence fixed in svn
守成失败被困城里
16. Gundabad mirkwood outpost siege bugged fixed in svn
Gundabad mirkwood outpost攻城bug
17. Free resource points when giving wrong troops for reinforcement fixed in svn
给错误的兵时发生的,会给你免费的RES
18. Isengard scene has a passage to Minas Tirith fixed in svn
Isengard通往白城的路
19. Wargs slip through walls in isengard training fixed in svn
isengard训练时会穿墙
20. Writings on the map do not fade in/out when antialiasing is off fixed in svn
地图文字不会渐入渐出
21. SCRIPT ERROR ON OPCODE 1694 red text sometimes when lords lose battles fixed in svn
领主被击败刷红
22. Rooster/wolf sounds designating dawn/dusk fixed in svn
声音错误
23. When you get wounds, their healing sometimes result in +1 to skill fixed in svn
受伤时能力上升
27. Items lose their faction and morale bonus info sometimes (vanilla MB bug)
道具消失作用和奖励的
28. Directing lord armies spends too much influence not a bug. more ranks->fewer cost
带领领主花费太多的影响力不是bug,更高的官职就会减少消耗
30. Some shops do not appear in town menu under siege fixed in svn
某些商店再被攻城时不在菜单显示
31. Can't get a second copy of common reward item from another ally faction if first one was lost not a bug
第一个奖励物品丢了,在别的势力也不能买到同样的了,这不是一个bug
32. Dwarven axe troops loadout not consistent fixed in svn
矮人斧兵出现不一致
34. Siege spawns troops far over battlesize limit fixed in svn
攻城出生的兵高于人数设定限制
35. Isengard lords dont have weapons and helmets in combat fixed in svn
Isengard领主没有武器和头盔
37. Reward item lost together with influence if you have full inventory when asking for it fixed in svn
道具满了要奖励物品会消失(发现这个bug的人很人才。。。)
39. Facial sliders did not work for orcs fixed in svn
兽人脸部调整的滑条部工作
40. Sieging lords give info about sieged center faction heroes fixed in svn
攻城领主给出被攻城中心中心英雄信息
41. Captured Gondor cities keep producing Gondor garrisons fixed in svn
Gondor城被占领后继续生产岗多兵
42. Oath of vengeance from enemy mounds/pyres fixed in svn
对地方墓碑宣誓 (很有魅力的bug。。。)
43. Warg visible in MT cutscene/ cutscene crashes the game fixed in svn, removed this cutscene from sequence
Warg于过场里可现而跳出
44. Crash when deathcamera moves beyond scene borders fixed in svn
死后视角离开战场范围会跳出
45. Guldur troops eat mordor RPs fixed in svn, unified currencies
Guldur兵消耗mordor的 res
46. Marshalls easily distracted on map fixed in svn
Marshalls在地图上容易被分散注意力(可能是说攻城领主被引跑的问题? 猜得)
47. Companions can't be rehired fixed in svn
英雄不能重新招募
49. "Destroy N parties" quest does not have counter fixed in svn
干掉多少个对方队伍任务没有计数
50. Multiple points on map where parties can get stuck fixed? needs extensive testing
大地图很多地方会卡兵,可能需要更多的测试
51. Parties with 0 soldiers and X prisoners fixed in svn
0人数的队伍带着N多的俘虏
Remaining discovered bugs
还没修复的已知bug
0. different scene/item/troop/typo bugs. no need to mention each, will be fixed instantly
很多镜头,道具,兵,类型问题,
4. cant deliver supplies to a guy used for other quest already
部能给已经给你任务的人送补品
9. AI enemy riders tally too long on battlemap before engaging
对方AI骑兵在地图上转圈很久才会开战
24. Female NPCs are referred to as male by other NPCs
女性NPC被人称呼为男人
25. When lots of trees are spawned on a random battlemap, graphics glitches appear
树多了卡
26. Captured settlements do not correctly display some info (names of place & castle, recruits)
占领地不能正确显示信息
29. Sword of Westernesse behaves strange in combat
Sword of Westernesse(岗多奖励品)在战斗中表现异常
33. opponent horses clutter the fied after enough waves of gauntlet.
应该翻译成对方的马恐惧多次后会混乱
坐骑遇到树妖等大怪时,无论是不是尸体,都会恐惧的走不了道儿 (原来如此,感谢paladin666提供)
36. Brick wall textures upside down for some Gondor props
贴图错误
38. Siege can't be won until gate is destroyed
攻城不能赢,除非干掉城门