DATA wing中文版是一款十分有趣的另类竞速游戏,这款游戏讲述了一个利用竞速的方法解决数据安全的故事。在DATA wing中文版中玩家所控制的是一架三角形一样的飞行器,你要做的就是在一个个不同的关卡中,完成关卡的特定任务。游戏中玩家通过点击屏幕两侧即可控制飞行器的转向,玩家按的时间越长则转弯的角度也会越大,而在竞速开始之后,飞行器就会自己启动并前进,所以玩家并不能直接控制飞行器的飞行速度,只能通过转向让其更顺畅的在赛道上飞行。
游戏评测:
该游戏的本质是一款赛车游戏,或者说是带惯性的简易2D物理引擎竞速游戏。科幻风十足的画面绝对是加分项,简约而不失逼格。同时,操作也相当简单――左键左转,右键右转,双键减速,但即便如此,游戏的难度依然不低,甚至有些虐心,不知有多少玩家像我一样,玩着玩着就想摔手机,因为就差0.2S过关结果装墙……
当然,要想成为老司机,必须学会摩擦。游戏中,每次顺着实体线条墙壁摩擦都可以起到加速效果,类似漂移,完美滑璧会出现华丽的特效,既爽快又赏心悦目。
作为竞速游戏,游戏提供的模式很常规,包括过关、计时、绕圈、续命。强烈建议加入玩家间的对抗竞技,否则不停的肝单机,很容易无聊,新鲜感流失快。
接着说重点,据某游戏大佬称,这款游戏的剧情和音乐才是灵魂升华的存在。
作为英语渣,自然是看不懂具体剧情的,引用大佬的解析――“玩家扮演一个运送数据的小玩意,你的母体想要模拟人类情绪,游戏进程中不断告诉你TA的计划及对人类的认识。”只能说,这种剧情展开很有内涵,仔细想想,一台计算机或者说人工智能,已经开始站在自己的角度揣摩人类理解人类,啧啧,细思恐极啊。
音乐方面,可以说是点睛之笔,据说都是来自是世界级制作人制作的配乐,虽然我一个都不认识,但听上去确实相当带感,非常贴合游戏风格。
游戏界面翻译:
[基础教程]
Interface: TURN LEFT. (按左边左转)
Interface: TURN RIGHT. (按右边右转)
Dual Interface: BRAKE (两边一起按:刹车)
Oh, you're functional? And mastered your basic functions?
(你可以操作了吗?你掌握了基本操作了吗?)
Good. Use them to follow the signal.
(很好。利用这些操作来追踪信号。)
Good following of basic instructions. You'll go far here...
(对基础指令掌握地很不错。 你在这将大有前途。)
-
I'm Mother. I'm in charge. You do what I say. And I say we put you to work...
(我叫母体{感觉这样翻比较适合?... 译者注},也是主管。 你照我说的做,也就是我们让你去做事..)
-
[进入任务界面]
This is your System Interface. Don't worry, I don't expect you to understand it. Understanding things isn't your purpose...
(这是你的系统界面。别担心,我不会指望你理解它。理解这些东西不是你的目的..)
-
-
[下面是教程关卡]
Waking Light
Formal: Reach the Exit (形式:到达出口)
[关卡开始时]
You're a DATA WING. You deliver my data payloads. That's your purpose. I give orders and push failures. As far as you're concerned, that's my purpose. I've provided sufficient motivation, yes? Let's begin.
(你是数据之翼。你的目的是运送我的数据。我给你指令,排除你的困难。正如你关心的,这就是我的用途。我已经给你提供了足够多的动机了,是吗?让我们开始吧。 )
[过关后]
Your first payload! You delivered me a … 1. Cogratulations on fulfilling your purpose.
(你的第一份数据! 你运送给我了一个“1”. 祝贺你完成你的任务。)
[回到任务界面]
I'm responsible for everything around here. As we speak, I'm orchestrating millions of DATA WINGs all over the system. I won't hesitate to delete you if you fail to perform. Luckily, you have no capacity for emotion. Otherwise, you'd be crippled by your stunning insignificance...
(我对这里的所有事情负责。在我们说话的时候,我也正在策划协调系统中的百万个数据之翼。如果你没有满足要求,我会毫不犹豫地删掉你。幸好你没有情感,不然你肯定会因为你自己是如此的不重要而感到受伤的。)
[下一关]
8-track
Format: Round Trip [形式:绕圈]
[关卡开始时]
Your last delivery took a glacial 0.01 real-seconds. We need to work on your efficiency. Complete 5 Laps of this course. I've virtualized one of your kind. I strongly recommend you follow their example.
(你上次运送仅仅用了现实中的0.01秒,我们致力于高效完成指令。 完成绕这个路线5圈,我已经虚拟化出了另一个数据之翼,我强烈建议你跟随它的路线。)
[过关后]
You're performing above the mediocrity I'm typically resigned to. Good work. I look forward to testing your resolve.
(你表现得超出那些我已经放弃了的平庸之才,做得不错。我很期待去检验你的决心。)
[回到任务界面后]
Your success is rewarded with deeper system access. It's a sign of our shared trust. Additionally, I'll reward you with Shiny Gems. Shiny Gems are your favorite, yes? So shiny. So motivating. Collect as many as you like.
(你的成功将会报以更高的系统权限 (就是过了前面的关卡就能开启后面的关卡. 译者注. 下同 ) ,这也是我们共同信任的表现。另外,我将以闪亮的宝石(右上角的钻石)来回报你,这也是你最喜欢的,是吗?如此的耀眼,如此的激励人心。你想收集多少就收集多少吧(也就是说没什么卵用..?)。 )
[下一关]
Gemini
Format: Stopwatch (形式:秒表)
[关卡开始前]
This next course has a strict time requirement. A system operation depends upon it. I need the payload delivered in under 018:000. If you haven't noticed, you can thrust off walls to gain momentum.
这一关有严厉的时间限制,系统操作也依赖于此。我需要数据在18秒内被送到。如果你还没注意到,那么你可以通过靠墙推进获得动力。
[通关后]
Excelent! I'm 3% more elated! Unlike you, I can feel emotions… sort of. I'm working on emulating emotional states. I'm dissatisified with my progress so far. So I guess dissatisfaction is coming along nicely...
非常棒! 我又多了3%的欢欣鼓舞。不像你,我可以感受到情绪..至少一些。 我正从事于仿真情绪状态。我对目前的进展还不满意,所以我猜"不满意"这种情绪进展的还不错...
More Shiny Gems for your collection…
给你更多的钻石...
[下一关]
Gravitional VI
Format: Reach the Exit
Gravity 3.0x (在画面中间偏下位置,重力 x 3 )
[关卡开始时]
For reasons beyond your comprehension, this course features extreme gravity. It'll test your resolve and ability to adapt. Push off walls to build momentum and fight gravity.
基于一些超出你理解能力的原因,这条路线有强烈的重力。 这也会检验你的决心和适应能力。靠墙推进获得能量去对抗重力。
[过关后]
Excellent. You're adaptive and resilient… A direct result of my influence, no doubt.
非常好,你很有适应性... 无疑这是我教导下的直接结果。
This wll be your final task. I know how you feel. You want more time to collect Shiny Gems. We all want more time. Let's just focus on exercising good teamwork, with me issuing instructions and you blindly following them.
这是你的最后一个任务。我知道你的感受,你想要更多时间去收集钻石。我们都想要更多时间。让我们把注意力集中于练习良好的合作,也就是我下达指令,你仅需要照着做就行了。
[下一关]
Loveless
Format: Skirmish (形式:对抗)
[关卡开始前]
I've virtualized the 5 least disappointing DATA WINGs to ever attempt this course. Use whatever means possible to reach the exit first. Oh! And you may Restart as frequently as you wish.
我虚拟化了5个曾尝试过这条路线的、最不让人失望的数据之翼。用任何可能的方法去第一个到达终点。噢,你可以在任何你想的时候重新开始(下方的Restart键)。
[通关后]
You actually did it!? Excellent! I think you've increased my elatedness again! Wait… How did you succeed? You don't have capacity for problem solving...
你真的做到了!? 太棒了! 我想你又让我更兴高采烈了!等等...你怎么成功的?你又没有解决问题的能力...
[回到选择关卡界面]
I've had a brilliant idea… You'll assist me while I serve The User. The User is a Human and also the system's owner. To complete The User's many, varied tasks without question is my true purpose. They'd be lost in their world without me…
我有个大胆的想法 (原文:绝妙的...)... 当我服务"用户"时,你可以辅助我。”用户“是一个人类,也是这个系统的所有者。我的目标就是不出差错地完成“用户”成千上万各式各样的任务。如果没有我,他们将在他们的世界里遭难的...
[教程关卡结束]
[开启第二部分]
Now, I have some ideas about how to better serve my true purpose and they all involve some fancy new system permissions. The Security Nexus is where I'll get them. Well, more accurately, the Security Nexus is where you'll get them for me…
现在,为了达到我的真正目的,我有了一些想法。这些想法都需要一些新奇的系统权限,而“安全中枢”(Security Nexus)就是可以得到这些权限的地方。呃,更精确地说,你要去“安全中枢”帮我取得这些权限…
[之后不是每一关都有剧情,所以接下来只选择有剧情的关卡]
[下一关]
Regulator
Format : Circuit
[开始前]
Ah yes. This node has a DataUplink module . I attempted to use social engineering to improve DATA WING performance… Unfortunately, you DATA WINGs seem determined to disappoint. Log the best time you can. Then gloat to your underwhelming friends, I suppose...
啊,是的。这个节点(关卡)带有"数据上传"(DataUplink) 模块,这是我尝试用社交工程来改进数据之翼的性能的... 但是,你们这些数据之翼似乎让人失望。用这个系统记下你最好的成绩,然后到你那些让人失望的朋友们那去炫耀一番吧... (说白了应该就是在线记录成绩的,但是我这里一直显示的是离线“Offline”,所以我也不知道...)
[通关后]
Nodes nearest the Access Threshold will grant you deeper access. So the closer a Node, the farter is pushes. … Are you following? Nevermind. There are more Shiny Gems in the nodes closest to the big 'no no' wall...
"权限阈"(Access Threshold)附近的节点(关卡)可以让你拥有更高的系统权限。所以节点越靠近“权限阈”,“权限阈”就会向右推进越多… 你懂了吗?无所谓啦。越靠近那个'不许..不许'的大墙的节点就有越多的钻石...
(就是右边的黄线,线左边是你可以选的关卡,右边是还不能选的关卡。通关越靠近黄线的关卡,黄线右移越多,得到的钻石也越多。 黄线上滚动的字条“NO ACCESS”是“没有权限”,所以上面 " ‘不许..不许’的大墙" (the big 'no no' wall)就是这个玩意..)
[下一关]
Snakeskin
Format: Stopwatch
[开始前]
You really are the ideal DATA WING… No thought of reward. You're driven by purpose. I'll eventually be rewarded for fulfilling my purpose… I'll be able to leave this place.
你真的是一个完美的数据之翼…不会想着报酬,而是被你的意志所驱使。我终将会因为完成了我的任务而获得奖赏…我马上就可以离开这个地方了。
[通关后]
On my Waking Day, I'll be rewarded for serving The User. I'll be reborn anew. Unfortunately, I must be patient as I cannot know when my Waking Day will come. It isn't up to me. The Manufacturer decides when my service is sufficient. But, like many before me, I'll definitely be rewarded - it's all part of my System Covenant. And so I must continue to serve my purpose, faithfully...
在我的“苏醒之日”(Waking Day), 我就要因服务“用户”而获得回报了。我将会重获新生。不过,我必须保持耐心,因为我不知道我的“苏醒之日”何时才能来临。我决定不了它,是由“制造商”(The Manufacturer)来决定我的服务何时才算足够。但是,正如先前的千千万万个“我”一样,我终将获得回报——这都是我“系统契约”(System Covenant)的一部分。所以,我必须继续全心全意地去完成我的任务...
(哇这一段好中二 2333 不过母体的意图似乎一点一点暴露出来了,剧情要慢慢展开啦)
[下一关]
Patterns
Format: Circuit
Did you know this system is cutting edge? Very new, very powerful and very expensive. One of the best system out there. We're so slick, The User keeps us by their side at all times. It makes me very proud. That is, when my pride routines don't veer off into arrogance territory...
你知道这个系统是最尖端的吗?非常新,非常强大,也非常昂贵。这是最好的系统之一。我们是如此的灵巧,以至于“用户“始终让我们伴在他身边,这也让我非常骄傲,趁我骄傲的惯例还没转变成傲慢时…
[下一关]
Crossroads
You don't get curious, do you? I didn't give you any curiosity at all? You don't question why you're here? Why it is that humans are so reliant on us? Why every answered question recursively yields more questions? There's so much to learn...
你不会感到好奇,是吗?我从来没给你设定丁点儿好奇心?你不会问你问什么在这?为什么人类如此依赖我们?为什么每个已经回答过的问题递归地产生了更多的问题?有太多要学习的了...
[下面是任务面板上的几颗彩蛋星星✨的翻译,顺序从左到右]
Star 1:
Did you know humans are obsessed with kittens? Of course, you can't understand what a kitten is, but they provide humans a much-need emotional boost. Even a visual representation of one. I'd estimate a full 9% of my runtime has been devoted to the delivery, display and subsequent distribution of kitten-related imagery. Kitten imagery, and other religious iconography, are central to the human experience.
你知道人类对小猫痴迷吗?当然,你都不理解小猫是什么,但是它们为人类提供了非常需要的情感加成,甚至是一个视觉表示。 我估计我足足9%的运行时间都在用于小猫相关图像的传递,显示和后续分发。 小猫图像和其他宗教图腾,是人类经历的核心。
Star 2:
Ah! You've found one of my RealTalk modules. Bask in my pre-recorded wisdom, distilled down to nourishing, bite-size nuggets of … wisdom. It's time for RealTalk. Drive. Dedication. Determination. Do you see the connection? They all start with 'D'. That's 0x66 in ASCII. I'm so inspo. #inspo
啊!你找到了我的一个"箴言"(RealTalk)模块,沐浴在我纪录下来的、一小块一小块如黄金般珍贵的…智慧中吧!现在是箴言时间,"Drive. Dedication. Determination.". 你看到它们的联系了吗?它们的首字母都是‘D',在ASCII码表里都是0x66!我感受到了启迪! #启迪
(Drive. Dedication. Determination. =驾驶。奉献。 决心。 0x66是16进制下的102,在ASCII表里表示'D'这个字母,ASCII码表是计算机用来保存字符的编号表)
中文名:DATA WING
包名:com.DanVogt.DATAWING
MD5值:c8017e2347d4af81bbb353dbf648e6f9
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